Anne-Sarah Le Meur
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NEWS

3D Projects

- Aform
- Horgest
- In-BeesTw...
- Into the Hollow of...
    Where It Wants To...
    Eye-Ocean
    Performances
     Beyond-Round

Photos from reality

- Home lights
- Asies
- Mytable
- To rise
- Weary

Articles (all languages)

- Articles
- Quotations - references

Biography - CV

 

Au creux de l'obscur
<< ... >>

Français

Eye-ocean
, second step of Into the Hollow of Darkness, 2003 archive.
Tests of the Gilles Baptest et Grégory Daniel's "home" sofware, research of textures and of universe.

Wireframe textures
Plissures
Surface movement


Wireframe textures :

                  

 

                  

  Because colors don't work well by movement, these images don't exist in animation.

 

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Plissures

 

                  

 

                  

 

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Surface movement :

 

                  

 

                  

Anne-Sarah Le Meur, serie Grandeurou_i, 2003.

 

                  

 

                  

Anne-Sarah Le Meur, serie Oatrier_i, 2003.

 

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